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[G490]Graphics For Your Website
by Sandra Prior, San

As Internet connections get faster and cheaper, people are beginning to lose their prejudices about web sites that use a lot of graphics. Yet, there are those who will always browse with images turned off, but it is increasingly becoming the case that if you want people to look at your site, then it needs to look good.

There are exceptions, where content is so compelling that design doesn't matter. Just remember, however good a site looks, it is nothing without quality content.

Ready-Made Graphics

When you decide to add graphics to your site, you have 2 basic options. Either create your own images or make use of the numerous collections of royalty-free web graphics. These can come from many sources, the most popular being direct from the web. If you look at the web graphics section at Yahoo you'll find a varied selection of free images you can use for your site, including e-mail buttons, background images and horizontal rules. Other popular sources include the clip art collections that come with most graphics packages these days.

There are, however, a couple of caveats. First, the quality of these images can most charitably be described as ‘varied' – some are pretty good, but some are downright awful. Second, you need to bear in mind that every other novice web designer has access to the very same selection of images, and it does tend to show. On the plus side, the graphics are almost always completely free and you don't need any artistic skills to use them.

Home-Made Graphics

If you want to create a unique web site, you have to create your own graphics – simple as that. There is an ever-increasing array of software to help you do this, ranging from freeware and shareware to full commercial products. Some of the better packages will cater for every need from start to finish. All you need provide is the talent and imagination.

JPEG Images

Before you start, you need to learn about the two image formats used on the web. First there is the JPEG (Joint Photographic Experts Group). This achieves a high level of compression by separating the colors from the details and processing them separately. When they are recombined, you have a color picture. But this is more than you need to know. What is important is that this works very well for graphics with smooth color transitions and few sharp edges – typically photographic images – and looks terrible for line art and blocks of text. The result is that, when used appropriately, a jpeg image will achieve a very small file size alongside a picture with thousands of colors and little noticeable loss in quality.

GIF Images

The alternative is CompuServe's GIF (Graphics Interchange Format). A huge image has its colors restricted to its own palette, which can contain up to 256 colors. GIF compression works by looking for repeating patterns within an image – hence large areas of a single color will produce a very small file – but GIFs are also ideal for any line or text where it is vital to retain the image's detail.

GIFs can also be used to tailor an image to a computer that can only display 256 colors. By limiting an image to the standard palette of 256 web-safe colors, you can be almost certain it will appear the same in any browser. In practice, it is preferable to strike a balance between using web-safe colors and achieving the best image quality – then those users with better displays will not be restricted by the lowest common denominator.

The humble GIF has also a few tricks hidden up its sleeve. The first of these is the ability to set one of the colors in the palette to be transparent – which means that whatever this color appears on the image, the background of the web page will show through, allowing you to make the graphics blend in to a much greater extent.

You can also string a load of images together into one file to create an animated GIF. This means you can have animation on your page without requiring any extra plug-ins. Bear in mind that every frame added to an animation adds to the file's size, and unless used sparingly, animated GIFS can become very tiresome.

X Marks The Spot

The main use of graphics on any site is usually to form a navigation system. One way to achieve this is to make each option a separate image, but often it can be neater to have your buttons as a single graphic. You can then use an image map to link different areas to different pages. In the past, the only way to do this was to create a server-side image map – the co-ordinates of a mouse click would be sent to the server, which would then redirect you to a specific page. But now any reasonably up-to-date browser supports client-side maps – a few lines of code in the page itself define the hotspots, and the link goes direct to the target page, with no fuss.

PNG Images

Soon you'll be hearing about another image format – the Portable Network Graphic, or PNG. The file specification was designed with the web in mind, and is already supported by the next generation of browsers. The PNG performs much the same function as a GIF, with two main differences: PNG files are noticeably smaller than GIF, and they can use alpha transparency. In other words, the image can have varying degrees of transparency, so it will blend into any background. But don't throw away your old tools yet – GIFs will be around for some time to come.


A splash of graphics can make a website look very nice, however, there seem to be some myths surrounding the use and making of graphics for a website. I aim to deflate as many of those as possible in this article. If any of the following statements make your wary of using or making graphics for your website please read on.

1. It is hard to make graphics.

2. There's a steep learning curve to a lot of the software involved in making graphics.

3. Graphics are not very flexible.

4. Graphics are not search engine optimized.

5. The software involved in making graphics is expensive.

6. The training needed to use graphic software is expensive.

7. You need to use JavaScript to make dynamic images.

8. You need to use CSS to make dynamic images.

9. Making and using graphics is time consuming.

10. You need graphic design skills to make graphics.

Let's attack these statements one at a time.

1. It is hard to make graphics.

I can't deny that it sure can be hard. However, the web is full of tutorials showing you step by step how to make very neat graphical elements for your website. In fact it is possible to find tutorials that show you how to make the entire design for your website in a graphic program. When you want to step out of the boundaries set by these tutorials, that's when it gets hard, and that's when you need to learn some new skills. However, more often that not a bit of experimentation with the methods you have already learned can take you a long way.

2. There's a steep learning curve to a lot of the software involved in making graphics.

This is very much related to the first statement. Yes. Some of the software can be complicated and I do recommend that you either make use of online tutorials, read a book or take an online class to improve your skills. If you just need to make some nice looking buttons an online tutorial will do just fine. However, if you're looking to make advanced effects an online course or a book may be in the books for you.

3. Graphics are not very flexible.

It's true that once an image is created and uploaded to your website there isn't that much you can do to it. In fact I recommend that you do not try to alter it from your code. However, with multiple slightly altered variations of the first image and a bit of css and javascript you can create some very neat effects.

4. Graphics are not search engine optimized.

It's true that you get a lot more seo for your money with text, but there are still some things you can do to improve the seo of your image. Using the alt tag is a very good idea when using images. In fact it is something you should always do.

5. The software involved in making graphics is expensive.

If you want the best you have to pay for the best. The very best graphic software on the market will cost you around $350. However, you can get by with free open source tools. In fact, in my opinion the second best graphic software on the market is the Gimp which is totally free. It's not quite as good as the very best which is Photoshop, but it definitely takes second place. Many of the tutorials you would use with photoshop can also be applied with Gimp. It requires a bit of work, but it's possible.

6. The training needed to use graphic software is expensive.

Learning something new can be done in two ways. 1. you try to figure it out yourself. 2. you get some professional training. Option 1 is cheaper, but takes a lot more time than option 2. Which you choose is up to you, but think about the time and money you save when you've learned to make your own graphics.

7. You need to use JavaScript to make dynamic images.

Well, .gif images can be used to make animations, but that might not be what you think about when you're talking about dynamic images. Using javascript is by far the easiest way to make dynamic effects like rollover when a mouse pointer is over your image. In fact it doesn't take that much of an effort. I've done it with as little as 8 lines of javascript code.

8. You need to use CSS to make dynamic images.

Well, I haven't used CSS to make dynamic images, but I've definitely used it to position images correctly. Learning CSS is not only going to be a huge benefit when using images. I'd say it's pretty much mandatory to have at least a basic knowledge of CSS if you're going to be a webmaster.

9. Making and using graphics is time consuming.

The first few times you do anything new it's going to be time consuming. I'd bet you that anybody with a few years of experience in web design can create a button and have it on a website with a nice rollover effect in under an hour. After that first button is online it gets even easier as you can simply cut and paste the code needed to use it.

10. You need graphic design skills to make graphics.

It's true. However, that's not the same as having to be an absolute expert. I'm by no means a neat-graphic-making-machine, but I get by. I use online tutorials, look at what other people have made and try to replicate the process. However, if you do want to become at expert at making graphics taking a course on the subject is ideal.

That's it for now, I sincerely hope this will help you make the decision to make your own graphics.
Article Source : Pg. 359

About Author
Both Sandra Prior & Mike Nielsen are contributors for EditorialToday. The above articles have been edited for relevancy and timeliness. All write-ups, reviews, tips and guides published by EditorialToday.com and its partners or affiliates are for informational purposes only. They should not be used for any legal or any other type of advice. We do not endorse any author, contributor, writer or article posted by our team.

Sandra Prior has sinced written about articles on various topics from The Internet, Computers and The Internet and Fitness. . Sandra Prior's top article generates over 368000 views. to your Favourites.

Mike Nielsen has sinced written about articles on various topics from Computers and The Internet, Computers and The Internet and Web Development. Mike Nielsen is a web developer from Denmark dedicated to providing tools for other aspiring web developers and others looking to make a living online. At
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