Digital cameras have many advantages but they also have some disadvantages and response time is one of them. There are three response times that you should care about: the delay between pressing down the shutter button and shooting a photo, the delay between turning on the camera and shooting a photo and the delay between shooting a photo and shooting a subsequent one. This article explains the causes for these delays and suggests ways to overcome them. There are three response times or delays that are important to understand and to be aware of when shooting photos. Here is the list with the causes and ideas for how to effectively handle them: Shutter delay: There is a noticeable delay between pressing the shutter button and capturing a photo. When you press the shutter button the camera goes through a series of setup processes in order to get all its electronics ready. Only when this processing is done can the camera capture a photo. Some cameras will also initiate a focus process when the shutter button is held down and will only take the photo when this focusing process is completed. The delay time varies from camera to camera but is usually less than one second. If you used film cameras before you are probably not used to that delay which did not exist with most film cameras. Although less than a one second delay sounds very short it can be significant when shooting photos of moving objects such as in sports events. There are a few photo shooting practices that can help in avoiding the delays? results. One way to handle shutter delay is to hold down the shutter half way when taking photos of moving objects. This method can work if the object is in more or less a fixed distance from the camera or is in infinite focus. Holding down the shutter half way locks the focus and forces the camera to do some setup processing work. When you are ready to take your photo press the shutter button all the way down - the result will be a significantly shorter delay as most of the processing work and focus were already done. Another way to minimize the shutter delay is to avoid the automatic focus process which usually starts when the shutter button is held down. One way to do that is to hold the shutter button half way down. In most cameras the result will be a one time focus process and then a f ocus lock. The camera will stay in focus and when the shutter is fully pressed down it will take a photo without re-focusing. Another option is to put the camera in manual focus. Subsequent photo delay: This is the delay between taking one photo and when the camera is ready to take a subsequent one. With film cameras this delay was very short as it only involved the camera rolling the film to the next fresh negative. With digital cameras there is processing and housekeeping that needs to be done after each photo is taken. For example the camera has to execute a computational process that compresses the photo (turns the raw pixels into a compressed JPG file) and then it has to store the photo on its memory card (storing files on flash based memory cards is a slow process due to memory technologies used). Another way is using the camera's burst mode (if the camera supports one). In burst mode the camera shoots a fast series of photos for as long as the shutter button is held down or until the camera's memory is full. In this mode the camera writes the photos to a temporary volatile memory which is very fast but small. When the shutter button is released or the memory is full the camera starts the slow process of writing the photos to the memory card. Using burst mode you can shoot fast photos of an action event and then choose the one that best captured the event. The speed and the amount of photos that the burst mode supports vary between cameras. For example some high end cameras can take as much as ten photos over the course of one second. Initial delay: When you turn the camera on the camera has to run some processing in order to get ready to take photos. The processing includes resetting its electronics, initializing the built-in software, checking the memory card and more. This processing can take a few seconds. The result is that if you want to take a photo when your camera is turned off ? you will have to turn it on, wait a few seconds and only then take the photo. In some cases the photo opportunity is gone by that time. Most cameras also enter a standby mode if they are not used for a certain time ? usually a few minutes or more. When the camera goes into standby mode it turns off most of its electronics in order to save power. Pressing the shutter button will restart the camera but such a restart process is similar to the process executed when turning the camera on and can take a few seconds. The result is a noticeable delay when taking a photo after the camera was idle for some time. In order to avoid this you would ha ve to make sure that your camera is turned on and does not go into standby mode when taking action photos. Some cameras allow you to disable the automatic standby feature through a menu option. If your camera does not allow that you can keep it on by pressing the shutter button half way down every now and then. The downside of leaving the camera on all the time is wasting battery power. In order to maximize battery life in such scenarios you can disable the camera's LCD screen which consumes a lot of energy and use the view finder instead. New digital cameras have enhanced software and hardware and reduced response times. If you are shooting action photos or are a semi-professional photographer make sure that you check what the delays are (shutter delay, Initial delay and subsequent photo delay) before you buy your next camera. It is a good idea to practice shooting action photos in order to get a better feeling of your cameras delays and responsiveness.
Why is a 3 megapixel camera better than a 1 megapixel camera? It really depends on how you intend to reproduce the picture. The reason cameras produce pictures at 72 pixels per inch is that this format is standard in video uses such as television and DVD. So there is no noticeable difference in quality when viewing pictures on a TV or DVD. The difference appears when you are cropping and/or printing these pictures. If you are not familiar with the term cropping, I will explain it later. But first let's talk about printing.
Even the most inexpensive of printers these days are capable of printing at 300 dots per inch (dpi). Most are capable of printing at 600 dpi and you can buy relatively affordable printers that print at 1200 dpi and above. You may have noticed that with cameras it's called pixels per inch and with printers it is call dots per inch. The terms are hardware specific, but relate to the same principal. A printer prints a specific number of dots of ink per inch on the paper whereas a TV displays a specific number of pixels per inch on the screen. In either case, combining the dots or pixels creates the picture.
So how does this affect quality? If we're printing a picture that has 72 pixels per inch from a 1-megapixel camera on 4x3 printer paper we've got a problem. (Here is where I have to crunch some numbers, so please bear with me.) Let's figure it out. Four inches times 72 pixels (dots) per inch equals 288 pixels (dots) on the vertical line. Three inches times 72 pixels (dots) equals 216 pixels (dots) on the horizontal line. The total picture would have 288 times 216 or 62,208 pixels. That's way short of one million.
So where did the other pixels go? If you're printing this picture at a store or camera shop that has conversion capabilities, the machine that you are printing on actually crunches the picture down for you. The size of the picture taken by a 1-megapixel camera is approximately 16 inches x12 inches. (16x72=1152 and 12x72=864 and 864x1152=995,328 pixels). The machine makes this picture into a 4x3 by increasing the number of pixels per inch. The 4x3 picture is 1/4th the size of the 16x12 so there has to be four times as many pixels per inch to reduce this picture to 4x3. Four times seventy two equals two hundred eighty eight pixels (dots) per inch. With more pixels or dots per inch, the picture can be reproduced at a higher quality level making details sharper and more distinct. So a 1-megapixel camera can produce a reasonably good quality 4x3 inch picture on a 300 dpi printer. That's what most amateur photographers get with their snapshot cameras. If you try to get larger pictures, then the picture quality begins to deteriorate. Part 2-2 will deal with larger prints.
Conclusion: If you have a printer with more than 300 dpi capabilities and all you want is 4x3 inch prints, then you are not using all your printer's abilities. If you want prints larger than 4x3 inch, then you need a camera with a higher quality output capability. If all you want is 4x3 inch prints and video reproduction without cropping much, then a 1-megapixel camera and 300 dpi printer should serve you fine.
Both Ziv Haparnas & Wayne Rockwell are contributors for EditorialToday. The above articles have been edited for relevancy and timeliness. All write-ups, reviews, tips and guides published by EditorialToday.com and its partners or affiliates are for informational purposes only. They should not be used for any legal or any other type of advice. We do not endorse any author, contributor, writer or article posted by our team.
Ziv Haparnas has sinced written about articles on various topics from Digital Camera, Digital Photos and Digital Camera. Ziv Haparnas is an expert in technology. Mr. Haparnas writes about practical technology and science issues. Find more on photo printing and photography is on printrates.com - a place about. Ziv Haparnas's top article generates over 74000 views. to your Favourites.
Wayne Rockwell has sinced written about articles on various topics from Digital Camera. Wayne Rockwell is a professional videographer at Legacy Pictures to Video (www.picstovid.com) and specializes in photo creation and Photo Retouching.. Wayne Rockwell's top article generates over 2400 views. to your Favourites.