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"Most people don't know what a Hard Drive looks like" is the biggest critique to these icons. They think that because they don't know how it looks like the old icons transmit the message much better, but if they don't know what a hard drive looks like, what does the first icon transmits? The Windows one looks like a grey envelop, and they don't catch the attention the way they should, at least not now. Perspective and detail give icons more dynamism, make the user interface friendlier, hence, allow user to identify them faster. Size is an important factor too, since today we use bigger displays, icons can be bigger and for this reason a little extra detail is not an issue.
Perspective, shadows and detail are important, but its also important that they mean something and are not there just because. Communicate in a beautiful way is not easy, but I think the icons we're using right now in most of our applications work very well. They are visually attractive and they are representative. We must not confuse realistic with over done. Realistic can be simple, clear and clean; Vista Style icons are a proof of it.
We can say that even though abstract icons work just fine, realistic icons add that extra touch that catches out attention faster, guide us clearer through an interface and enhances our applications, even if the functionality is the same as the one in abstract icons.