3D animation basically consists of generating depth in 2D objects by various means. Lighting and shading is a powerful way to provide depth to objects and characters. At first the model of the object is created using a number of polygons. The density of polygons or the number of polygons for a given area defines the smoothness of an object. In applications like 3D video games where real time response is more important than faithful reproduction, the polygon density is obviously less. In applications such as a animated movie, realism of scenes take primary importance. The complexity of the objects requires a high polygon density.
Once the objects have been modeled, they have to be imparted motion or they have to be animated. Finally the animated objects which are essentially 3D in nature have to be converted to 2D. This process is called rendering. More the polygon density, more time it takes to render an object. It is often required to combine video and 3D images. This process is called compositing. Rendering process is one of the most important in generating a 3D image. A small bit of a movie lasting just a few seconds can take days to be rendered. Render farms and piping are phrases associated with 3D animation. Mental Ray is a renderer provided as a part of Softimage and Maya 3D packages. It is also gaining in popularity among other 3D developers. Renderman is a renderer used by Pixar and some large film production companies, for development of feature films.
A number of operations are involved in creating 3D animations. The three most popular software commercially available for 3D modeling , lighting and shading are Maya, 3ds Max and Softimage .Each of the software has its strength and tools to address various requirements of 3D design and development .
Maya was originally developed by Alias which has now merged with Autodesk. The developers of Maya claim its tools have superior capabilities for production of 3D animated movies.
3ds Max is also a Autodesk product, originally from Discreet. Due to its high availability and competitive cost, 3ds Max claims to be the most popular 3D software. It has an excellent game engine and is extensively used for video game development.
Softimage 3D software is a part of Avid. The developers of this software claim mixed pipeline management leading to more efficiency, less time for development and uniquely suited for game development.
3D computer generated imagery has caught the imagination of the public. US based movie moguls are spending hundreds of millions of dollars to create realistic feature films. These in turn are grossing many millions of sales. The 3D computer graphics industry is therefore growing in leaps and bounds. Features like natural hair, skin and human expressions are being refined and polished, to give life like appearance to animated objects.
Copyright (c) 2007 Dean Barnard
3d Computer Graphics Software
Two-dimensional (2D) and three-dimensional (3D) computer graphics are all around us and enable us to be able to visualize and manipulate data everyday. What is the difference between 2D and 3D computer graphics, such as ? Let's explore the difference and similarities between them.
2D computer graphics
2D computer graphics are digital images that are computer-based. They include 2D geometric models, such as image compositions, pixel art, , , and text. 2D graphics are used everyday on traditional printing and drawing. There are two kinds of 2D computer graphics - raster and vector graphics.
Raster graphics or bitmaps are composed of arrays of pixels. Each pixel can be a different color or shade. They are edited on the pixel level and are used on most old computer and video games, graphing calculator games, and many mobile phone games. Vector graphics are composed of paths. Paths are used to describe the images by establishing mathematical relationships between points within an image. Vector graphics are mainly used on photographic images.
3D computer graphics
3D computer graphics are graphics that use 3D representation of geometric data. This geometric data is then manipulated by computers via in order to customize their display, movements, and appearance. 3D computer graphics are often referred to as . A 3d model is a mathematical representation of geometric data that is contained in a data file. 3D models, can be used for real-time 3D viewing in animations, , movies, training, simulations, or for display as 2D rendered images (2D renders).
In contrast to a 2D graphics, a 3D model is a "mathematical representation of any 3D object." A 3D model is not technically a graphic until it is visually displayed as a 2D image through a process called 3D rendering. 3D models can also be or used in non-graphical computer simulations and calculations.
One of the advantages that 2D graphics have over 3D models is that they allow more direct control of the image and are easier to change with relatively simple software packages. 3D models are not so easy to change because it requires specific 3D modeling skills and more complex and powerful 3D model software.
3D models use many of the same mathematical algorithms as 2D vector graphics in the wire frame model. Also, when they are finally displayed as renders, they use similar algorithms as the 2D raster graphics. 3D models use many of the 2D rendering techniques, while 2D computer graphics use many of the 3D techniques to achieve realistic effects such as lighting.
Fig.1 3D Architectural Visualization of an office space
Fig.2 3D model of Arab battlefield commonly used for military training, simulations, and 3D games
Fig.3 2D renders a BMW M3 cabriolet 2008 3d model vehicle
Fig.4 The wireframe of a 3D model of a Volkswagen Beetle
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