In World of Warcraft Hunters are the specialist wild beast tamers. They are supreme in all outdoor survival skills and talents. Their use of ranged weapons makes them supreme marksmen. Their outdoor mastery includes the use of pets to fight at their side and tracking of various units so they can either attack or defend with high precision. They also have the ability to melee fight if the need arises, and can set a range of traps to immobilize enemies. And to access even more abilities they can also assume the aspect of beasts like the hawk and the monkey.
1. Their best ability is their expertise with ranged weapons. They have 4 stings types in their arsenal of shooting abilities which they use to de-buff their enemies, and also have shots like Arcane Shot, Auto Shot and Steady Shot.
2. Melee combat: Hunters can melee fight but not as well as other tanking classes. But it comes in handy when the target is too close too shoot at, or if the pet is otherwise engaged or stunned.
3. Combat pets the most important tool in their arsenal giving the hunter additional damage per second and tanking support as well as maintaining aggro received to a minimum.
4. Traps: Hunters have up to 5 traps at their disposal used for crowd control, and to mete out damage. The same kind of trap can be set up again after a 30 second cool down periods but a different kind can be set up right after. There are 4 main traps available to hunters:
Frost Trap - Slows enemies up to 60% in area where trap is set.
Freezing Trap - freezes approaching enemies.
Immolation Trap - Burns enemies over 15 sec period.
Explosive Trap - Explodes as enemy approaches causing fire damage.
5.Aspects: this is an ability which is only exclusive to hunters. It empowers them to assume aspects (or characteristics) of 7 different kind of animals. At any one time only one aspect can be active. They are most useful for the hunter depending on what kind of combat he or she is about to engage with. A good hunter will know just which ones to implement given the combat situation or mob they are faced with. The seven available hunter aspects are as follows:
Aspect of the Monkey: This can increase the chance to dodge by 8%.
- Aspect of the Hawk: Increases "ranged" attack by "x" amount depending on level.
Aspect of the Cheetah: Can speed up the hunter speed by 30% but can also daze him for 4 seconds if suffering damage.
- Aspect of the Beast: Allows hunters to become undetectable.
Aspect of the Pack: The hunter and his/her group assume the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. When a pack member takes damage, it will daze them for a 4 second period.
Aspect of the Wild: The Hunter and his group take on the characteristics of the wilderness, gaining +X resistance to Nature damage.
- Aspect of the Viper: Regenerates mana equal to 55% of his intellect every 5 seconds
6. Tracking Can track 8 types of creatures or items in the game. Only one can be acive at a time. Type of beings they can track are: Beasts, Humanoids, Undead, Hidden, Elementals, Demons, Giants, and Dragonkin.
All the above abilities in this short world of warcraft hunter guide point to the hunter as being a powerful class if you like to play solo. In groups it is also very useful thanks to the aspects abilities which can benefit the whole group. All in all hunters are very popular thanks to having a pet which add to their DPS, and ranged weapon expertise that allow them to pick off enemies super fast allowing them to complete quest quickly as well as grinding quickly resulting with fast levelling. No wonder then, that many power levelling guides like to use a hunters to demonstrate how to get to level 70 as fast as possible.